Journal article
2016
APA
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Casati, A., Gamboa, M., Nygren, O., & Sylvan, S. (2016). Babble, exploring how digital technology can enhance children's understanding of multilingualism and its value.
Chicago/Turabian
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Casati, A., M. Gamboa, O. Nygren, and S. Sylvan. “Babble, Exploring How Digital Technology Can Enhance Children's Understanding of Multilingualism and Its Value” (2016).
MLA
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Casati, A., et al. Babble, Exploring How Digital Technology Can Enhance Children's Understanding of Multilingualism and Its Value. 2016.
BibTeX Click to copy
@article{a2016a,
title = {Babble, exploring how digital technology can enhance children's understanding of multilingualism and its value},
year = {2016},
author = {Casati, A. and Gamboa, M. and Nygren, O. and Sylvan, S.}
}
An increasing part of the global population is migrating into diverse locations and generating a wider amount of third culture children that face not only different habits but also the complexity of dealing with multiple languages on a daily basis. The focus of this research is to create a digital application for multilingual children between ages 3 and 7. The concept developed is Babble, a digital game where children collaborate using their different languages. This paper is a document of the development process, including research and evaluation through three workshops, where 8 children participated. The results presented will point at some promise for using digital technology to develop a deepened appreciation of the children’s own language skills.