Mafalda

PhD Student


Curriculum vitae


Interaction Design and Software Engineering

Chalmers University of Technology



Babble, exploring how digital technology can enhance children's understanding of multilingualism and its value


Journal article


A. Casati, M. Gamboa, O. Nygren, S. Sylvan
2016

Semantic Scholar
Cite

Cite

APA   Click to copy
Casati, A., Gamboa, M., Nygren, O., & Sylvan, S. (2016). Babble, exploring how digital technology can enhance children's understanding of multilingualism and its value.


Chicago/Turabian   Click to copy
Casati, A., M. Gamboa, O. Nygren, and S. Sylvan. “Babble, Exploring How Digital Technology Can Enhance Children's Understanding of Multilingualism and Its Value” (2016).


MLA   Click to copy
Casati, A., et al. Babble, Exploring How Digital Technology Can Enhance Children's Understanding of Multilingualism and Its Value. 2016.


BibTeX   Click to copy

@article{a2016a,
  title = {Babble, exploring how digital technology can enhance children's understanding of multilingualism and its value},
  year = {2016},
  author = {Casati, A. and Gamboa, M. and Nygren, O. and Sylvan, S.}
}

Abstract

An increasing part of the global population is migrating into diverse locations and generating a wider amount of third culture children that face not only different habits but also the complexity of dealing with multiple languages on a daily basis. The focus of this research is to create a digital application for multilingual children between ages 3 and 7. The concept developed is Babble, a digital game where children collaborate using their different languages. This paper is a document of the development process, including research and evaluation through three workshops, where 8 children participated. The results presented will point at some promise for using digital technology to develop a deepened appreciation of the children’s own language skills.


Share

Tools
Translate to